Thursday 28 November 2013

Skydomes

I wanted to add a night sky/space background to my scene. The simplest and most effective way i found of doing this is to was to add a geosphere to my scene and simply apply a tiled night sky texture.


The texture appeared slightly deformed at the top and bottom points on the sphere however so by scaling down on the z axis i was able to reduce the amount of distortion present.



Shuttle with lit skydome 



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